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Physics

Rope Swing

Swing physicsTap timingEndless run

Hold to grab · release on the upswing · chain Perfects for combos

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How to play Rope Swing

You are a small runner who crosses a canyon by swinging from rope to rope. Falling below the screen ends the run, so the goal is to travel as far as you can.

  1. Press and hold anywhere to grab the nearest rope that is in reach. A glowing ring shows which one you will catch.
  2. Let the rope carry you. Hold until you are swinging up and forward, then release. Letting go on the upswing throws you the farthest.
  3. Grab the next rope before you drop. If you hang on one rope too long it wears out and snaps, so do not hold on forever. A rope shown in grey is already worn.
  4. You can also press Space instead of tapping the screen.

Scoring

Your score is the distance you travel in metres plus bonus points. A Perfect release, made on the upswing while you are moving fast, gives 5 points times your combo, up to 50 per release. A snapped rope, or letting go while you are swinging backward, resets the combo. Each gold star you touch is worth 5, and skipping over two or more ropes adds 15 for each rope skipped after the first. Your best score and best distance are saved in this browser. The run is endless, and new ropes keep appearing ahead of you.